
- HITMAN ABSOLUTION PS3 REVIEW MOVIE
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HITMAN ABSOLUTION PS3 REVIEW SERIES
It's still a complete blast to sneak around and try to avoid chaos, but again - it feels so incredibly limited.Ībsolution also feels like the most accessible and easiest game the series has seen in term of difficulty.

Taking the game on such a linear path sort of negates the entire Hitman experience though doesn't it? The key to previous games was the fact that you always felt like you were one step away from complete and utter chaos - and yes, Absolution has that but it feels like controlled chaos, and rather than having to fix the entire mission, you only have to fix the immediate area around you.
HITMAN ABSOLUTION PS3 REVIEW FREE
You're completely free to do all of these in any way you want, but a lot of long time series fans are going to be upset that you're no longer able to just do what you want. So in one early level you're told to gain access to the upper levels of a hotel, then in the next you're told to locate a certain room, then kill your target, then escape. Each level is now segmented and you're given different goals for each portion. Previous Hitman games set you loose in a completely open world, gave you your target, a bit of intel and let you do things your way Absolution does this in a very limited way. That might be the biggest problem with Absolution - the fact that it tries so hard to be something it's not. Absolution preaches stealth and strategy - but it often feels like it really wants you to just let loose on its world. Agent 47 is no longer a cold and heartless killer - he's a man on a mission, a man with a vendetta, and you often feel like it, making it extremely satisfying and rewarding when finally do take them out. ".the campaign does a great job evoking emotion."įor what it's worth, the campaign does a great job evoking emotion and making you feel like you want to see the villains shuffled loose this mortal coil. The campaign takes 47 across the United States to protect her and find out just why she's so important to so many people. Once he succeeds he becomes responsible for small girl, who appears to have some terrible people after her. The story picks up with 47 being sent to kill Diana, his former handler at The Agency who has gone rogue.

Series protagonist Agent 47 returns, but this isn't the same bald and cold agent that you've come to know, this time he has a personal agenda. Remember when Hollywood tried to make a Hitman movie? Remember how bad it sucked? Apparently so does Square Enix as they're seemingly trying to make up for it by delivering Hitman: Absolution, the latest game in the long running stealth series that's easily the most cinematic and polished game in franchise history - but at what cost? With linear levels, an overload of quicktime events and pacing blunders Absolution often feels like a game attempting to be Agent 47.That's not to say that there's not enjoyment to be had here - it just often feels cheap. It's a game with its moments, and when they hit they're fantastic, but the limited linear campaign feels like a poor excuse for the gameplay that Hitman fans have known and loved for so long. The campaign features the series' first ever narrative you'll care about, but it's short and there's not much reason to go back. Parts feel like the franchise we've known, but they can be quite hard to find in between the linear gameplay and quick time events.
HITMAN ABSOLUTION PS3 REVIEW MOVIE
The game is filled with remarkable set-pieces and movie quality moments, but it also definitely has its fair share of faults, like awkward looking faces and items that randomly don't appear when they're supposed to.Ībsolution is a lot like its source material, it seems like it's snuck up on the past Hitman games, stolen its clothes and is walking around as if it fits in.
